65 Million BC
Saturday, January 28, 2012
Project on Hold Indefinatly
I have been working on other things recently that have taken priority over this particular project. So until I re-organize my priorities this project has been put on the backburner. Sorry for not posting in such a long time.
Monday, March 28, 2011
Saturday, March 26, 2011
Sunday, March 20, 2011
Friday, March 18, 2011
First Renders of the T-Rex that will be featured in the demo
The same modeling process will be used for each character that will be presented on screen. Each model starts with a basic mesh that is created in Autodesk Maya 2011. After that is done, I will bring that model into ZBrush to add the high levels of detail.
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