Saturday, January 28, 2012

Project on Hold Indefinatly

I have been working on other things recently that have taken priority over this particular project. So until I re-organize my priorities this project has been put on the backburner. Sorry for not posting in such a long time.

Friday, March 18, 2011

First Renders of the T-Rex that will be featured in the demo


The same modeling process will be used for each character that will be presented on screen. Each model starts with a basic mesh that is created in Autodesk Maya 2011. After that is done, I will bring that model into ZBrush to add the high levels of detail.